Server Management Best Practices: The Complete Guide - Gaming Hosting 101 (Part 5)
 
 Essential server management includes: (1) Daily monitoring of CPU/RAM usage and player activity, (2) Weekly backups with 30-day retention, (3) Monthly security audits and plugin updates, (4) Performance optimization using profiling tools, (5) Clear staff hierarchy and rules enforcement, (6) Transparent community communication, (7) Ethical monetization if applicable. Spend 30-60 minutes daily on maintenance for smooth operation.
Welcome to the final part of Gaming Hosting 101! You’ve learned about hosting, compared types, chosen your plan, and set up your server. Now let’s master the ongoing work that makes servers successful.
Series Progress:
- What is Game Server Hosting? ✓
- Types of Game Server Hosting ✓
- Choosing the Right Hosting Plan ✓
- Setting Up Your First Server ✓
- Server Management Best Practices ← You are here (Final Part!)
This guide covers everything you need for long-term server success.
Table of Contents
- Daily Maintenance Tasks
- Weekly Maintenance
- Monthly Maintenance
- Performance Optimization
- Backup Strategies
- Security Best Practices
- Community Management
- Staff Management
- Handling Growth
- Monetization Ethics
- Troubleshooting Playbook
- Long-Term Sustainability
Daily Maintenance Tasks
Morning Routine (5-10 minutes)
1. Check Server Status
Quick Check:
✓ Server is online (control panel)
✓ Players can connect
✓ No console errorsWhere to Check:
- Control panel status indicator
- Join server yourself briefly
- Scroll through console for red errors
Red Flags:
- Status shows “Offline” but should be online
- Console flooded with errors
- High RAM usage (>90%)
- No players online when usually active
2. Review Overnight Activity
Check Logs For:
- Player count peaks
- Staff activity
- Any griefing/rule violations
- Server crashes or errors
- Unusual activity patterns
Where to Look:
Minecraft:
/coreprotect lookup time:12hFiveM:
- txAdmin → Logs → Last 24 hours
- Look for warnings/errors
Discord/Community:
- Player reports
- Staff reports
- Community feedback
3. Quick Performance Check
Minecraft - Check TPS:
/spark tpsIdeal Results:
TPS: 19.8-20.0  ✅
MSPT: <40       ✅
CPU: <70%       ✅
RAM: <80%       ✅Concerning Results:
TPS: <18        ⚠️ Need optimization
MSPT: >50       ⚠️ Server struggling
CPU: >85%       ⚠️ Near limit
RAM: >90%       🚨 Upgrade needed4. Player Engagement
Greet Active Players:
"Good morning everyone! 👋"
"How's everyone doing today?"
"Need any help with anything?"Why This Matters:
- Shows owner is active
- Builds community
- Catches issues early
- Encourages retention
Best Times:
- Morning (check overnight activity)
- Evening (peak hours approaching)
- Before bed (set for overnight)
Evening Routine (10-15 minutes)
1. Peak Hour Monitoring
Most servers peak between 7-10 PM local time.
What to Monitor:
- Player count (record peak)
- Performance during load
- RAM/CPU usage under stress
- Player feedback/complaints
Use Monitoring Tools:
Minecraft:
/spark profiler --timeout 300
# Runs 5-minute profiler during peakCheck After Peak:
- Review profiler results
- Identify performance bottlenecks
- Plan optimizations
2. Address Daily Issues
Common End-of-Day Tasks:
Player Reports:
- Check Discord for reports
- Review in-game complaints
- Address grief/harassment
- Ban rule violators
Technical Issues:
- Fix bugs discovered today
- Apply minor config changes
- Update broken plugins
- Clean up test items
Staff Management:
- Thank staff for help today
- Address staff concerns
- Review staff actions
- Plan tomorrow’s focus
3. Quick Backup Check
Verify:
- Today’s backup completed
- Backup size is normal (not 0 bytes)
- Recent backups accessible
- Backup location has space
Quick Test:
Control Panel → Backups → Today's backup
Check file size: Should be similar to yesterdayIf Backup Failed:
- Create manual backup immediately
- Investigate why auto-backup failed
- Fix backup system before tomorrow
Daily Checklist
Use This Every Day:
Morning (5-10 min):
□ Server online and accessible
□ Console shows no major errors
□ Review overnight activity
□ Check TPS/performance
□ Greet active players
Evening (10-15 min):
□ Monitor peak hour performance
□ Address player reports
□ Handle technical issues
□ Verify backup completed
□ Thank staff for their work
Total Daily Time: 15-25 minutesWeekly Maintenance
Sunday Deep Dive (30-60 minutes)
Pick a consistent day each week - Sunday morning works well.
1. Full Performance Audit
Comprehensive Check:
Step 1: Resource Usage Review
Check last 7 days:
□ Average RAM usage
□ Peak RAM usage
□ Average CPU usage
□ Peak CPU usage
□ Disk space used/availableWhere to Check:
- Control panel analytics (if available)
- Provider billing dashboard
- Monitoring tools (Grafana, etc.)
Step 2: Performance Testing
Minecraft:
/spark profiler --timeout 600
# 10-minute deep profiler
/timings report
# Generates timing reportAnalysis:
- Which plugins use most CPU?
- Which are causing lag spikes?
- Any memory leaks?
- Optimization opportunities?
2. Plugin/Mod Updates
Weekly Update Process:
Step 1: Check for Updates
- Visit plugin/mod pages
- Check changelogs
- Note major changes
Step 2: Backup First
ALWAYS backup before updates!
□ Create manual backup
□ Download backup to PC
□ Verify backup worksStep 3: Update in Test Environment (If Possible)
- Test on local server first
- Or update on low-traffic day
- Monitor for 30 minutes after
Step 4: Update Production
- Stop server
- Replace old plugin with new
- Start server
- Monitor console
- Test functionality
Step 5: Verify Everything Works
- Check plugin loads correctly
- Test main features
- Ask players to report issues
- Monitor for 1-2 hours
3. Database Maintenance
For Servers with Databases (FiveM, etc.):
Tasks:
Optimize Tables:
OPTIMIZE TABLE users;
OPTIMIZE TABLE vehicles;
OPTIMIZE TABLE inventory;
# Optimize all major tablesClean Old Data:
-- Delete logs older than 30 days
DELETE FROM logs WHERE timestamp < DATE_SUB(NOW(), INTERVAL 30 DAY);
-- Delete inactive players (6+ months)
DELETE FROM users WHERE last_login < DATE_SUB(NOW(), INTERVAL 180 DAY);Backup Database:
mysqldump -u username -p database_name > backup_$(date +%Y%m%d).sqlCheck Size:
SELECT 
    table_schema AS 'Database',
    SUM(data_length + index_length) / 1024 / 1024 AS 'Size (MB)'
FROM information_schema.TABLES
GROUP BY table_schema;4. World Maintenance
Minecraft World Cleanup:
Entity Cleanup:
/minecraft:kill @e[type=item]        # Remove dropped items
/minecraft:kill @e[type=arrow]       # Remove arrows
/minecraft:kill @e[type=experience_orb]  # Remove XP orbsRegion File Check:
- Use MCASelector
- Identify corrupted chunks
- Delete corrupted regions
- Regenerate chunks
Trim Unused Chunks:
- Use WorldBorder plugin
- Set world border
- Trim chunks outside border
- Saves disk space
5. Log Review
Analyze Last Week:
Player Statistics:
□ Unique players joined
□ Average online count
□ Peak player count
□ New player retention
□ Returning player countTechnical Issues:
□ Server crashes (count)
□ Plugin errors
□ Performance issues
□ Connection problemsCommunity Health:
□ Rule violations
□ Staff actions taken
□ Player complaints
□ Positive feedbackAction Items:
- Address recurring issues
- Plan improvements
- Schedule major changes
Weekly Checklist
□ Full performance audit (30 min)
□ Plugin/mod updates (15-30 min)
□ Database maintenance (15 min)
□ World cleanup (10 min)
□ Log analysis (10 min)
□ Backup verification (5 min)
□ Plan next week's tasks
Total Weekly Time: 1-2 hoursMonthly Maintenance
First of Month Tasks (1-2 hours)
1. Comprehensive Security Audit
Review Access:
Who Has Admin Access?
Minecraft:
/op list
FiveM:
Check txAdmin users
Control Panel:
Review user accountsRemove Inactive Staff:
- Haven’t logged in 30+ days
- No longer active in community
- Remove permissions
- Document reasons
Review Permissions:
□ Staff have appropriate levels
□ No excessive permissions
□ Test permissions work correctly
□ Update permission groups if needed2. Financial Review
Calculate Costs:
Monthly Expenses:
Hosting:           $XX.XX
Domain (if any):   $X.XX
Plugins (premium): $X.XX
Other services:    $X.XX
─────────────────────────
Total:             $XX.XXMonthly Income (If Monetized):
Donations:         $XX.XX
Rank purchases:    $XX.XX
Other:             $X.XX
─────────────────────────
Total:             $XX.XX
Net: Income - Expenses = $XX.XXQuestions to Ask:
- Can we afford current hosting?
- Need to upgrade/downgrade?
- Monetization working?
- Costs sustainable long-term?
3. Backup Strategy Review
Test Backups:
Monthly Backup Test:
- Download latest backup
- Restore to test server or local
- Verify world loads
- Check data integrity
- Test major features work
If Backup Fails:
- Investigate immediately
- Fix backup system
- Create working backup
- Document issue
Verify Backup Retention:
How many backups stored?
□ Daily: 7 days worth
□ Weekly: 4 weeks worth
□ Monthly: 3 months worthStorage Check:
- Backups taking too much space?
- Need to delete old backups?
- Backup location secure?
4. Player Analytics Deep Dive
Monthly Metrics:
Growth Metrics:
□ New players this month
□ Active players (played 5+ times)
□ Retention rate (% who return)
□ Churn rate (% who stopped)
□ Average session lengthEngagement Metrics:
□ Peak concurrent players
□ Average online count
□ Most popular play times
□ Discord activity
□ Community engagementTools to Use:
- Plan Plugin (Minecraft)
- Google Analytics (Website)
- Discord analytics (Server Insights)
Insights:
- What’s working?
- What needs improvement?
- When are peak times?
- How to improve retention?
5. Major Updates & Changes
Plan Quarterly Changes:
Things to Consider Monthly:
Should We Update Version?
- New Minecraft version available?
- Plugins compatible?
- Breaking changes?
- Player interest?
Should We Add Features?
- Player requests
- Competitive analysis
- Resource requirements
- Implementation time
Should We Remove Features?
- Unused plugins
- Unpopular game modes
- Resource hogs
- Outdated content
Major Project Planning:
- Spawn redesign?
- New game mode?
- Server merge?
- Marketing campaign?
Monthly Checklist
□ Security audit (30 min)
□ Financial review (15 min)
□ Backup testing (20 min)
□ Player analytics (20 min)
□ Update planning (20 min)
□ Staff performance review (15 min)
□ Community feedback collection (10 min)
Total Monthly Time: 2-3 hoursPerformance Optimization
Identifying Performance Issues
Symptoms of Poor Performance:
Player-Side:
- Rubber-banding (teleporting back)
- Block lag (blocks reappear)
- Delayed actions
- Choppy movement
- Slow chunk loading
Server-Side:
- Low TPS (<19.5)
- High MSPT (>50)
- RAM usage >90%
- CPU usage >90%
- Console spam/errors
Minecraft Optimization Guide
1. Server Software Optimization
Software Tier List:
| Software | Performance | Features | Plugins | 
|---|---|---|---|
| Vanilla | ⭐⭐ Poor | ⭐⭐⭐⭐⭐ All | ❌ None | 
| Spigot | ⭐⭐⭐ Good | ⭐⭐⭐⭐ Most | ✅ Bukkit | 
| Paper | ⭐⭐⭐⭐⭐ Best | ⭐⭐⭐⭐ Most | ✅ Bukkit | 
| Purpur | ⭐⭐⭐⭐⭐ Best | ⭐⭐⭐⭐⭐ Extra | ✅ Bukkit | 
Recommendation: Use Paper or Purpur
Why Paper?
- 30-50% better performance
- Active development
- Plugin compatibility
- Configuration options
2. Configuration Optimization
server.properties:
# View Distance (Most Important)
view-distance=8          # Default 10, lower = better perf
simulation-distance=6    # Default 10, affects mob AI
# Network
network-compression-threshold=256  # Compress packets
# Spawning
spawn-monsters=true
spawn-animals=true
max-entity-cramming=24   # Prevent mob farms from laggingspigot.yml:
# Mob spawning
mob-spawn-range: 6       # Reduce from 8
entity-activation-range:
  animals: 24            # Reduce from 32
  monsters: 28           # Reduce from 32
  raiders: 40            # Reduce from 48
  misc: 12               # Reduce from 16
# Tick rates
arrow-despawn-rate: 300  # Arrows despawn faster
item-despawn-rate: 3000  # Items despawn fasterpaper.yml:
# Anti-Xray
anti-xray:
  enabled: true
  engine-mode: 1
# Performance
max-auto-save-chunks-per-tick: 8
optimize-explosions: true
treasure-maps-enabled: false  # Reduces lag
disable-chest-cat-detection: true3. Plugin Optimization
Identify Resource-Heavy Plugins:
/spark profiler --timeout 300
# After 5 minutes:
/spark profiler --stopResults Show:
Top CPU Users:
1. DynmapPlugin - 45%      🚨 REMOVE OR CONFIGURE
2. ChestShop - 12%         ⚠️ Optimize settings
3. WorldEdit - 8%          ✅ Normal
4. Essentials - 5%         ✅ NormalAction Plan:
High Usage (>20%):
- Remove if not essential
- Check for alternatives
- Optimize configuration
- Update to latest version
Medium Usage (10-20%):
- Optimize settings
- Reduce update frequency
- Limit scope (e.g., Dynmap render distance)
Low Usage (<10%):
- Normal, no action needed
4. World Optimization
Reduce Entity Count:
Find Entity Hotspots:
/minecraft:execute as @e[type=!player] run say hi
# Count entity messages
/spark entitylist
# Shows entity counts by typeCommon Culprits:
- Item frames (thousands in spawn)
- Armor stands (decorations)
- Minecarts (old systems)
- Dropped items
- Mobs in farms
Solutions:
# Remove excess entities
/minecraft:kill @e[type=item]
/minecraft:kill @e[type=arrow]
# Limit spawning
/gamerule maxEntityCramming 24
# Clear old chunks
Use MCASelector to delete unused areasFiveM Optimization Guide
1. Resource Optimization
Identify Heavy Resources:
txAdmin Dashboard:
- Resources tab
- Sort by CPU/RAM usage
- Disable top 3-5 heavy resources
- Test performance
Common Heavy Resources:
- High-quality vehicle packs
- MLOs (Map Loaded Objects)
- Legacy scripts (old ESX)
- Poorly optimized customs
2. Server Configuration
server.cfg Optimization:
# OneSync settings
set onesync on
set onesync_enableInfinity 1
set onesync_enableBeyond 1
set onesync_population true
# Performance
sv_maxclients 48        # Don't overload
sv_scriptHookAllowed 0  # Security + performance
# Network
sv_connectionTimeout 120
sv_enforceGameBuild 2802  # Latest build
# Entity culling
set entity_lockdown_mode relaxed3. Database Optimization
Optimize for FiveM:
Index Important Columns:
CREATE INDEX idx_identifier ON users(identifier);
CREATE INDEX idx_license ON users(license);
CREATE INDEX idx_last_login ON users(last_login);Clean Old Data:
-- Delete old logs
DELETE FROM user_logs WHERE timestamp < DATE_SUB(NOW(), INTERVAL 30 DAY);
-- Clear old sessions
DELETE FROM user_sessions WHERE ended < DATE_SUB(NOW(), INTERVAL 7 DAY);Rust Optimization Guide
server.cfg Settings:
# Performance
server.worldsize 4000       # Don't go too large
server.maxplayers 100       # Match your hardware
server.saveinterval 600     # 10 minutes
# AI optimization
ai.think 5                  # AI think interval
ai.move 10                  # AI move interval
# Network
server.netbuffering 0       # Reduce rubber-bandingBackup Strategies
The 3-2-1 Backup Rule
Best Practice:
- 3 copies of data
- 2 different storage types
- 1 off-site copy
Example:
- Original: Server (production)
- Copy 1: Server backup folder (same machine)
- Copy 2: Download to your PC (different machine)
- Copy 3: Cloud storage (off-site) - Google Drive, Dropbox
Automated Backup Schedule
Recommended Frequency:
| Backup Type | Frequency | Retention | Storage | 
|---|---|---|---|
| Quick | Every 6 hours | 2 days | Server | 
| Daily | 3 AM | 7 days | Server | 
| Weekly | Sunday 3 AM | 4 weeks | Server + PC | 
| Monthly | 1st of month | 3 months | PC + Cloud | 
Setting Up Automated Backups
Method 1: Control Panel (Easiest)
Most Panels Have Built-in Backups:
- Go to Backups section
- Enable automatic backups
- Set schedule (daily at 3 AM)
- Set retention (7 days)
- Enable compression
- Save settings
Method 2: Plugin-Based (Minecraft)
Use Backup Plugin:
Popular Options:
- DriveBackupV2 - Backup to Google Drive
- SimpleBackup - Local backups
- AutoBackup - Scheduled backups
Example Setup (DriveBackupV2):
# config.yml
backup-schedule:
  interval: 6h
  method: incremental
  
retention:
  daily: 7
  weekly: 4
  monthly: 3
upload:
  google-drive:
    enabled: true
    folder-id: your_folder_idMethod 3: System-Level (VPS)
Cron Job Backup Script:
#!/bin/bash
# /home/minecraft/backup.sh
DATE=$(date +%Y%m%d_%H%M%S)
BACKUP_DIR="/home/minecraft/backups"
SERVER_DIR="/home/minecraft/server"
# Stop server
screen -S minecraft -X stuff "say Backup starting in 30 seconds...$(printf \\r)"
sleep 30
screen -S minecraft -X stuff "save-all$(printf \\r)"
screen -S minecraft -X stuff "save-off$(printf \\r)"
# Create backup
tar -czf $BACKUP_DIR/backup_$DATE.tar.gz -C $SERVER_DIR world world_nether world_the_end
# Resume server
screen -S minecraft -X stuff "save-on$(printf \\r)"
screen -S minecraft -X stuff "say Backup complete!$(printf \\r)"
# Delete backups older than 7 days
find $BACKUP_DIR -name "backup_*.tar.gz" -mtime +7 -delete
# Upload to remote (optional)
rclone copy $BACKUP_DIR/backup_$DATE.tar.gz remote:backups/Set Up Cron:
crontab -e
# Add line:
0 3 * * * /home/minecraft/backup.shBackup Verification
Monthly Backup Test:
Process:
- Download latest backup
- Extract/restore to test location
- Start test server
- Verify world loads
- Check player data
- Test important features
- Document results
If Test Fails:
- Backup is corrupted
- Try previous backup
- Investigate corruption cause
- Fix backup system
- Create new working backup
What to Backup
Essential Files:
Minecraft:
✓ world/
✓ world_nether/
✓ world_the_end/
✓ plugins/
✓ server.properties
✓ bukkit.yml, spigot.yml, paper.yml
✓ ops.json, whitelist.json
✓ banned-players.json, banned-ips.jsonFiveM:
✓ resources/ (all custom resources)
✓ server.cfg
✓ database (MySQL dump)
✓ txData/Rust:
✓ server/ (entire folder)
✓ oxide/config/
✓ oxide/data/Don’t Backup:
✗ logs/ (too large)
✗ cache/
✗ temp/
✗ server.jar (can re-download)Security Best Practices
Access Control
1. Strong Passwords
Requirements:
- Minimum 12 characters
- Mix of upper/lowercase
- Numbers and symbols
- No dictionary words
- Unique per service
Bad Passwords:
❌ password123
❌ minecraft2024
❌ admin
❌ 12345678Good Passwords:
✅ mK9$pL2#nQ7*wF3
✅ Tr!angle-Blue47-Happy
✅ Correct$Horse*Battery*Staple99Use Password Manager:
- 1Password
- Bitwarden
- LastPass
- Dashlane
2. Two-Factor Authentication (2FA)
Enable 2FA On:
- Control panel login
- Email account
- Discord admin account
- PayPal/payment processors
- Domain registrar
Recommended Apps:
- Google Authenticator
- Authy
- Microsoft Authenticator
3. Permission Hierarchy
Proper Staff Structure:
Owner (You)
  ↓
Co-Owner (Trusted friend)
  ↓
Admin (Long-term trusted staff)
  ↓
Moderator (Active staff)
  ↓
Helper (New staff, trial period)
  ↓
PlayerPrinciple of Least Privilege:
- Give minimum permissions needed
- Don’t make everyone admin
- Review permissions regularly
- Remove access when staff leave
Server Security
1. Keep Software Updated
Update Priority:
| Software | Update Frequency | Priority | 
|---|---|---|
| Server Core | Within 1-2 days | 🔴 Critical | 
| Security Plugins | Same day | 🔴 Critical | 
| Major Plugins | Within 1 week | 🟡 High | 
| Minor Plugins | Within 2 weeks | 🟢 Medium | 
| Cosmetic Plugins | Monthly | ⚪ Low | 
Why Updates Matter:
- Security vulnerabilities patched
- Bug fixes
- Performance improvements
- New features
2. Firewall Configuration
For VPS Users:
Basic UFW Setup:
# Install UFW
sudo apt install ufw
# Default policies
sudo ufw default deny incoming
sudo ufw default allow outgoing
# Allow SSH (IMPORTANT - don't lock yourself out!)
sudo ufw allow 22/tcp
# Allow game ports
sudo ufw allow 25565/tcp  # Minecraft
sudo ufw allow 30120/tcp  # FiveM
sudo ufw allow 28015/tcp  # Rust
# Enable firewall
sudo ufw enableVerify Rules:
sudo ufw status verbose3. DDoS Protection
Layers of Protection:
Layer 1: Provider Protection
- Most hosts include basic DDoS protection
- Verify this is enabled
- Know the capacity (Gbps)
Layer 2: Cloudflare (If Using Domain)
- Free tier includes DDoS protection
- Proxy your domain through Cloudflare
- Enable “Under Attack” mode if targeted
Layer 3: TCPShield (Minecraft)
- Free DDoS protection for Minecraft
- Easy setup (change A record)
- Protects against common attacks
Layer 4: Application-Level
- Connection limiting
- Rate limiting
- IP banning
4. Plugin/Mod Security
Before Installing:
Verify Source:
- ✅ Official SpigotMC
- ✅ Official Bukkit
- ✅ GitHub (reputable devs)
- ❌ Random file-sharing sites
- ❌ Cracked/nulled plugins
- ❌ Unknown developers
Check Reviews:
- Recent reviews (last 3 months)
- Look for security concerns
- Check update frequency
- Verify active development
Scan for Malware:
- Upload to VirusTotal.com
- Scan with antivirus
- Review code (if possible)
Player Account Security
1. Enforce Authentication
Minecraft - Paid Accounts Only:
# server.properties
online-mode=true  # NEVER set to falseWhy Online Mode Matters:
- Prevents account spoofing
- Verifies real Minecraft accounts
- Enables real UUID tracking
- Required for good security
Offline Mode = Security Nightmare:
- Anyone can log in as anyone
- No real account verification
- Encourages cracked clients
- Staff impersonation possible
2. IP-Based Protection
Limit Login Attempts:
Use AuthMe Plugin (If Necessary):
# Only for offline-mode servers (not recommended)
security:
  maxLoginTries: 3
  timeoutSeconds: 300Monitor Suspicious Activity:
- Multiple accounts from same IP
- Rapid account switching
- VPN/proxy usage (if problematic)
Community Management
Building a Positive Community
1. Clear Rules & Enforcement
Essential Rules:
1. Be Respectful
   - No harassment, bullying, or hate speech
   - Treat others how you want to be treated
   
2. No Cheating
   - No hacking, exploiting, or x-ray
   - No unfair advantages
   
3. No Griefing
   - Don't destroy others' builds
   - Ask permission before modifying
   
4. Appropriate Language
   - Keep chat family-friendly
   - No excessive swearing
   
5. Follow Staff Instructions
   - Staff decisions are final
   - Appeal through proper channelsDisplay Rules:
- At spawn (signs or holograms)
- On website
- In Discord
- /rules command
2. Consistent Enforcement
Punishment Guidelines:
| Offense | 1st Time | 2nd Time | 3rd Time | 
|---|---|---|---|
| Minor (Language) | Warning | 1-day ban | 7-day ban | 
| Medium (Grief) | 7-day ban | 30-day ban | Permanent | 
| Major (Hacking) | 30-day ban | Permanent | Permanent | 
| Severe (DDOS Threat) | Permanent | Permanent | Permanent | 
Key Principles:
- Be consistent (same punishment for same offense)
- Document everything (use CoreProtect)
- Give benefit of doubt when appropriate
- Allow appeals
- Explain why punishment was given
3. Staff Training
Train Staff On:
Technical Skills:
- How to use moderation commands
- How to check logs
- How to investigate grief
- How to handle hackers
Soft Skills:
- Conflict resolution
- Professional communication
- When to escalate
- Bias awareness
Staff Guidelines:
✓ Be professional in public chat
✓ Handle situations calmly
✓ Document all actions
✓ Ask for help when unsure
✓ Never abuse permissions4. Player Engagement
Regular Events:
Examples:
- Weekly building contests
- PvP tournaments
- Treasure hunts
- Holiday events
- Community projects
Benefits:
- Keeps players engaged
- Builds community bonds
- Creates memories
- Encourages return visits
Event Planning:
3 Weeks Before:
□ Choose event type
□ Plan details
□ Create prizes
2 Weeks Before:
□ Announce event
□ Start sign-ups
□ Build event area
1 Week Before:
□ Remind players
□ Finalize details
□ Prepare staff
Event Day:
□ Set up 1 hour early
□ Welcome participants
□ Run smoothly
□ Take screenshots
After Event:
□ Announce winners
□ Distribute prizes
□ Thank participants
□ Post recap5. Communication Channels
Discord Server (Recommended):
Essential Channels:
📢 #announcements    (Read-only, server updates)
💬 #general          (Main chat)
🎮 #minecraft        (Game-specific)
❓ #support          (Help requests)
📋 #rules            (Server rules)
🎨 #builds           (Player builds showcase)Staff Channels:
🛡️ #staff-chat      (Staff coordination)
📊 #reports          (Player reports)
📝 #staff-logs       (Action logs)Why Discord?
- Stay connected when not playing
- Organize events
- Share builds/screenshots
- Community building
- Support outside game
Handling Difficult Situations
1. Drama/Conflict Resolution
Process:
- Listen to both sides
- Investigate (check logs)
- Determine truth
- Decide action
- Communicate clearly
- Follow up later
Example:
Player A: "Player B stole my diamonds!"
Player B: "No I didn't!"
Step 1: Listen to both stories
Step 2: /co lookup u:PlayerB t:30m
Step 3: Logs show B took from A's chest
Step 4: Return items, warn Player B
Step 5: Message both with resolution
Step 6: Check on Player A next day2. Toxic Players
Red Flags:
- Constant rule violations
- Arguments with many players
- Disrespecting staff
- Encouraging others to break rules
- Creating drama
When to Ban:
- Multiple warnings ignored
- Severe violations
- Negatively affecting community
- Staff/player harassment
“But They Donate/Popular!”
- Rules apply to everyone equally
- Toxic whales hurt more than help
- Community > one person
- Make the hard decision
3. Staff Conflicts
When Staff Disagree:
Process:
- Private discussion (not public)
- Listen to both perspectives
- Review facts/evidence
- Make decision as owner
- Communicate outcome
- Move forward
Preventing Conflicts:
- Clear staff hierarchy
- Defined responsibilities
- Open communication
- Regular staff meetings
- Appreciation culture
Staff Management
Recruiting Staff
When to Recruit:
- You’re overwhelmed with work
- Peak hours have no staff coverage
- Server growing rapidly
- Planning expansion
Don’t Recruit When:
- You want friends to have power
- You’re lonely
- You need someone to do everything
- You haven’t defined the role
Application Process:
Staff Application Template:
=== Staff Application ===
In-Game Name:
Age:
Timezone:
Available Hours:
Previous Experience:
- Describe any prior staff roles
Why Do You Want to Be Staff?:
- Minimum 100 words
How Would You Handle [Scenario]:
- Player griefing
- Staff abuse report
- Hacker in-game
What Can You Contribute?:
References:
- Two current players who can vouch for youEvaluation Criteria:
- Maturity level
- Time on server (2+ months recommended)
- No recent punishments
- Positive reputation
- Available during needed times
- Communication skills
Training New Staff
Week 1: Shadowing
- Watch experienced staff
- Learn commands
- Understand procedures
- No independent actions
Week 2: Supervised Actions
- Handle situations with oversight
- Senior staff reviews decisions
- Learning from mistakes
- Build confidence
Week 3-4: Independence
- Handle situations alone
- Report actions to seniors
- Ask questions when unsure
- Full staff member
Ongoing:
- Weekly staff meetings
- Continued training
- Feedback sessions
- Performance reviews
Staff Retention
Why Staff Leave:
- Burnout (overworked)
- Lack of appreciation
- Drama/conflict
- Life circumstances
- Loss of interest
How to Retain:
1. Appreciate Publicly
"Big thanks to @Moderator for helping 
20+ players today! You're awesome! 🌟"2. Rotate Responsibilities
- Don’t overload one person
- Share the work
- Prevent burnout
3. Staff Perks
- Special Discord role
- Cosmetic in-game perks
- Early feature access
- Colored name tags
4. Listen to Feedback
- Regular 1-on-1 chats
- Anonymous feedback option
- Act on suggestions
- Show you value input
5. Work-Life Balance
- Don’t expect 24/7 availability
- Allow vacations
- Respect real life priorities
- Flexible scheduling
Handling Growth
Scaling Your Infrastructure
Performance Indicators to Monitor:
⚠️ Time to Upgrade When:
□ RAM usage consistently >80%
□ TPS regularly <19.5
□ Player complaints about lag
□ Peak player count near max slots
□ Server crashes during peakUpgrade Path:
Phase 1: Small Server (5-20 players)
- Shared hosting: 2-4GB RAM
- Cost: $5-10/mo
- Basic features
- Learning phase
Phase 2: Growing Server (20-50 players)
- Shared hosting: 4-6GB RAM
- Or budget VPS: 4GB RAM
- Cost: $10-20/mo
- More plugins/features
- Community forming
Phase 3: Medium Server (50-100 players)
- VPS: 8GB RAM
- Cost: $30-50/mo
- Advanced features
- Staff team
- Active community
Phase 4: Large Server (100-300 players)
- Dedicated server or high-end VPS
- Cost: $80-150/mo
- Full feature set
- Multiple game modes
- Revenue stream
Phase 5: Network (300+ players)
- Multiple dedicated servers
- Cost: $200-500+/mo
- BungeeCord network
- Large staff team
- Professional operation
Managing Increased Player Load
Database Optimization:
-- Add indexes to frequently queried columns
CREATE INDEX idx_player_uuid ON player_data(uuid);
CREATE INDEX idx_last_seen ON player_data(last_seen);
-- Partition large tables
ALTER TABLE player_logs PARTITION BY RANGE (YEAR(timestamp));Caching Strategies:
- Cache frequently accessed data
- Use Redis for session data
- Implement player data cache
- Reduce database queries
Load Balancing:
- Split game modes to different servers
- Use BungeeCord/Velocity proxy
- Distribute player load
- Dedicated world servers
Monetization Ethics
Ethical Monetization
EULA Compliance (Minecraft):
What’s Allowed:
✅ Server-wide perks (faster mob spawns)
✅ Cosmetic items (particle effects, pets)
✅ Ranks with non-gameplay advantages
✅ Access to cosmetic commands
✅ Priority queue during full serverWhat’s NOT Allowed:
❌ Pay-to-win items (enchanted gear)
❌ Gameplay advantages (flight in survival)
❌ Access to game-affecting commands
❌ Kits with better items
❌ Extra inventory spaceGray Area:
⚠️ Extra /sethome slots (okay if limited)
⚠️ Access to economy commands (context-dependent)
⚠️ Resource pack requirement (allowed)Donation Tiers
Example Structure:
Tier 1: Supporter ($5)
✓ Supporter rank & tag
✓ Colored chat
✓ Custom join/leave messages
✓ Access to /nick command
✓ Priority supportTier 2: VIP ($15)
✓ Everything in Supporter
✓ Exclusive cosmetic pets
✓ Particle effects
✓ +2 additional /sethome slots
✓ Exclusive Discord roleTier 3: MVP ($30)
✓ Everything in VIP
✓ Exclusive cosmetic gadgets
✓ Custom prefix
✓ +5 total /sethome slots
✓ Early access to new featuresImportant:
- Clearly state what’s included
- No pay-to-win
- Reasonable pricing
- Value for money
- Support server costs
Transparency
Be Open About:
- Where money goes
- Server costs
- Profit (if any)
- Goal amounts
- Financial struggles (if applicable)
Monthly Financial Update Example:
📊 June Financial Report
Income:
Donations: $285
Rank purchases: $160
Total: $445
Expenses:
Dedicated server: $120
Domain: $15
Plugins: $25
Total: $160
Surplus: $285
Surplus will fund:
- Server upgrades
- Event prizes
- Plugin development
- 3-month emergency fundTroubleshooting Playbook
Quick Diagnostic Tree
Server Issue?
│
├─ Won't Start
│  ├─ Check RAM allocation
│  ├─ Check port availability
│  └─ Check plugin conflicts
│
├─ Lag/Performance
│  ├─ Check TPS
│  ├─ Profile plugins
│  └─ Check entity count
│
├─ Connection Issues
│  ├─ Verify server running
│  ├─ Check IP/port
│  └─ Verify whitelist
│
└─ Crashes
   ├─ Check crash logs
   ├─ Update plugins
   └─ Increase RAMCommon Issues & Solutions
Issue: “Server is full” but max-players not reached
Causes:
- Whitelist enabled
- Slot reservation for staff
- Plugin limiting joins
Solutions:
/whitelist off
Check config: reserved-slots
Check plugin configsIssue: “Flying is not enabled on this server”
Causes:
- Player in survival mode
- Allow-flight=false
- Anti-cheat plugin
Solutions:
# server.properties
allow-flight=true  # If using fly pluginsIssue: Chat messages delayed
Causes:
- Chat plugin lag
- TPS issues
- Network latency
Solutions:
- Disable chat plugin temporarily
- Check TPS
- Update chat plugin
Long-Term Sustainability
Preventing Burnout
Warning Signs:
- Dreading logging in
- Snapping at players
- Ignoring maintenance
- Letting issues pile up
- No longer having fun
Solutions:
1. Take Breaks
- Schedule days off
- Don’t check Discord
- Play other games
- Recharge batteries
2. Delegate Responsibilities
- Trust your staff
- Don’t micromanage
- Share the workload
- Empower others
3. Set Boundaries
- Define offline hours
- Not available 24/7
- Say no sometimes
- Protect personal time
4. Remember Why You Started
- Fun with friends
- Build community
- Creative outlet
- Learning experience
Exit Strategy
When to Close:
- No longer sustainable financially
- Not enjoying it anymore
- Can’t provide quality experience
- Life priorities changed
How to Close Gracefully:
1. Give Notice (30+ days)
"After 2 great years, the server will
be closing on [DATE]. Thank you all!"2. Provide World Download
- Let players download their builds
- Share final world save
- Transfer to someone else?
3. Thank Everyone
- Thank players
- Thank staff
- Thank supporters
- Share memories
4. Document Everything
- Save backups
- Screenshot memories
- Write post-mortem
- Share lessons learned
Your Long-Term Checklist
Daily (15-25 minutes)
□ Check server status
□ Review overnight activity
□ Quick performance check
□ Player engagement
□ Address immediate issues
□ Verify backup completedWeekly (1-2 hours)
□ Performance audit
□ Plugin/mod updates
□ Database maintenance
□ World cleanup
□ Log analysis
□ Backup verificationMonthly (2-3 hours)
□ Security audit
□ Financial review
□ Backup testing
□ Player analytics
□ Update planning
□ Staff reviewQuarterly (3-4 hours)
□ Major updates evaluation
□ Long-term planning
□ Community survey
□ Infrastructure assessment
□ Goal review & settingConclusion: The Journey Ahead
You’ve completed Gaming Hosting 101! You now have:
✅ Understanding of game server hosting ✅ Knowledge of different hosting types ✅ Skills to choose the right plan ✅ Ability to set up your first server ✅ Best practices for long-term management
What Makes a Great Server Owner?
Not Just Technical Skills:
- Dedication to community
- Consistency in management
- Willingness to learn
- Patience with players
- Adaptability to change
- Passion for the game
You Don’t Need to Be Perfect:
- Make mistakes & learn
- Ask for help
- Grow with your server
- Celebrate small wins
- Enjoy the journey
Final Words
Remember:
- Every large server started small
- Every experienced admin was once a beginner
- Your community will appreciate your effort
- It’s okay to make mistakes
- Have fun - that’s the point!
Your server is more than just a game server:
- It’s a community
- It’s friendships forming
- It’s memories being made
- It’s your creation
Make it something you’re proud of.
Resources & Community
Continue Learning
Communities:
- Mamba Host Discord
- r/admincraft (Minecraft)
- r/FiveM (FiveM)
- r/playrustadmin (Rust)
- SpigotMC Forums
- PaperMC Discord
Tools:
- Spark Profiler
- MCASelector
- Plan Analytics
- FileZilla (FTP)
- Notepad++ (Editing)
Learning:
- YouTube tutorials
- Plugin documentation
- Provider knowledge bases
- Community guides
Need Help?
You’re Not Alone:
- Thousands of server owners started where you are
- Communities are friendly and helpful
- Provider support teams available
- We’re here to help you succeed
Contact Us:
Thank You!
Thank you for reading the complete Gaming Hosting 101 series!
The Series:
- What is Game Server Hosting?
- Types of Game Server Hosting
- Choosing the Right Hosting Plan
- Setting Up Your First Server
- Server Management Best Practices (You just finished!)
Share this series with anyone starting their server hosting journey!
Now go build something amazing. 🚀
Your server community is waiting for you!
Series Progress: ██████████████ 5 of 5 COMPLETE! 🎉
Last updated: October 24, 2025 Part of Gaming Hosting 101 Series Series completed! Thank you for reading!
 
   
  