FiveM Server Creation Guide: Build Your Dream RP Server in 2025

Mamba Host Team
24 min read
FiveM Server Creation Guide: Build Your Dream RP Server in 2025
Quick Answer

Creating a FiveM server in 2025 requires choosing between ESX or QBCore frameworks, deciding your server theme (realistic RP, gang RP, economy-focused), selecting 50-150 core resources, planning whitelist vs public approach, and establishing clear server rules. Start with 4-6GB RAM hosting, build a solid foundation with essential scripts (jobs, housing, vehicles), then scale based on player feedback and community growth.

Creating a successful FiveM roleplay server is more than just installing scripts—it’s about building a community, crafting an experience, and maintaining a vision. This comprehensive guide walks you through every decision you’ll make from concept to launch.


Table of Contents

  1. Planning Your Server Vision
  2. Choosing Your Framework
  3. Server Types & Themes
  4. Technical Setup Decisions
  5. Essential Resources to Start
  6. Building Your Economy
  7. Community & Rules
  8. Launch Strategy
  9. Growth & Scaling
  10. Monetization
  11. FAQs

Planning Your Server Vision

Before writing a single line of code or installing any scripts, you need a clear vision for your server.

Define Your Server Identity

Ask yourself these critical questions:

1. What’s Your Server Theme?

  • 🏙️ Realistic Roleplay — Serious, authentic life simulation
  • 🔫 Gang/Crime RP — Action-focused with factions
  • 💰 Economy-Focused — Business, trading, wealth building
  • 👮 LEO/EMS Heavy — Law enforcement focused
  • 🎮 Casual RP — Relaxed, beginner-friendly
  • 🌴 Custom Lore — Unique storyline/world

2. Who’s Your Target Audience?

Audience TypeCharacteristicsServer Features
Hardcore RPersExperienced, 18+, voice requiredWhitelist, strict rules, character development
Casual PlayersMixed experience, all agesPublic, lenient rules, easy entry
Content CreatorsStreamers, YouTubersCustom events, creator perks, promotion
CompetitiveAchievement-focusedLeaderboards, progression, rewards

3. What Makes You Unique? Think beyond “unique scripts.” Consider:

  • Custom map/MLOs nobody else has
  • Unique job system or progression
  • Innovative economy mechanics
  • Special events or storylines
  • Exclusive partnerships

💡 Pro Tip: Don’t try to be everything to everyone. Niche servers with clear identity attract more loyal players than generic “best scripts” servers.


Server Size Planning

Choose your initial target:

Server SizePlayersStaff NeededComplexityBest For
Small8-162-3 adminsLowFriends, testing, niche RP
Medium32-485-8 staffMediumCommunity focus, quality RP
Large64-9612+ staffHighEstablished communities
Massive128+20+ staffVery HighExperienced owners only

⚠️ Critical: Start small. It’s easier to scale up than manage a dead 128-slot server. Launch with 32 slots, grow organically.


Create Your Server Roadmap

Pre-Launch (Weeks 1-4):

  • Week 1: Framework setup, core scripts
  • Week 2: Jobs, housing, vehicles
  • Week 3: Economy balancing, testing
  • Week 4: Beta testing with staff

Launch (Week 5-8):

  • Week 5: Soft launch (limited slots)
  • Week 6: Public launch
  • Week 7: First events, gather feedback
  • Week 8: Iterate based on feedback

Post-Launch (Month 3+):

  • Monthly content updates
  • Seasonal events
  • Community-driven development
  • Scaling infrastructure

Choosing Your Framework: ESX vs QBCore

This is your first major technical decision. Choose carefully—switching later is painful.

What is ESX? The most established FiveM framework with massive resource library.

Pros:

  • 1,000+ Free Resources — Largest ecosystem
  • Beginner-Friendly — Extensive documentation
  • Community Support — Active Discord, forums
  • Stability — Battle-tested over years
  • Easy Hiring — More developers know ESX

Cons:

  • Older Codebase — Some outdated patterns
  • Performance — Can be heavy with many scripts
  • “Cookie Cutter” Reputation — Many ESX servers look similar

Best For:

  • First-time server owners
  • Those wanting maximum resource compatibility
  • Servers prioritizing stability over performance
  • Communities needing easy staff training

What is QBCore? Modern framework built from scratch with optimization as priority.

Pros:

  • Better Performance — 20-30% more efficient
  • Modern Code — Clean, maintainable Lua
  • Active Development — Frequent updates
  • Built-in Features — Phone, housing, inventory included
  • Growing Community — Rising popularity

Cons:

  • Fewer Resources — ~300 free scripts vs 1,000+ for ESX
  • Breaking Updates — Framework changes can break scripts
  • Steeper Learning Curve — More complex structure
  • Developer Scarcity — Fewer QB developers available

Best For:

  • Experienced server owners
  • Performance-critical servers (64+ players)
  • Those willing to develop custom scripts
  • Servers wanting modern features out-of-box

Framework Comparison Table

FeatureESX LegacyQBCore
Free Resources1,000+300+
PerformanceGoodExcellent
Learning CurveEasyModerate
DocumentationExtensiveGood
Default Jobs20+15+
Phone SystemAdd-on requiredBuilt-in
HousingAdd-on requiredBuilt-in
InventoryBasicAdvanced
Developer Cost$30-50/hr$40-60/hr

Hybrid Option: Standalone Scripts

Consider framework-independent scripts:

  • Works with both ESX and QBCore
  • More flexibility
  • Easier migration if needed

Popular Standalone Scripts:

  • pma-voice (voice chat)
  • ox_inventory (inventory system)
  • cd_dispatch (emergency calls)
  • mythic_notify (notifications)

💡 Recommendation: Start with ESX if new to FiveM. Switch to QBCore later if you outgrow ESX’s performance or want more control.


Server Types & Themes

Your theme determines every other decision—scripts, rules, economy, and community culture.

1. Realistic Roleplay (Serious RP)

Characteristics:

  • Strict roleplay standards
  • Whitelist application process
  • Voice chat mandatory
  • Character development focused
  • Realistic economy

Required Scripts:

  • Detailed job systems (police, EMS, mechanic, etc.)
  • Housing with realistic prices
  • Vehicle ownership with payments
  • Banking and loans
  • Government/court system

Economy Balance:

  • Starting balance: $5,000-10,000
  • Police salary: $150-300/hour
  • Civilian jobs: $50-150/hour
  • House prices: $100,000-500,000
  • Car prices: $15,000-200,000

Example Servers:

  • NoPixel (invite-only, 200+ players)
  • TwitchRP
  • MafiaCity

2. Gang/Crime Roleplay

Characteristics:

  • Action-focused gameplay
  • Gang territories and wars
  • Drugs and illegal activities
  • LEO vs criminals balance
  • Lower entry barrier

Required Scripts:

  • Gang system with territories
  • Drug growing/processing/selling
  • Robbery scripts (stores, banks, jewelry)
  • Weapon crafting
  • Chop shops

Economy Balance:

  • Starting balance: $2,000-5,000
  • Legal jobs: $30-80/hour
  • Drug profits: $200-500/hour (with risk)
  • Robberies: $1,000-10,000 (with challenge)

Example Servers:

  • Eclipse RP
  • GTA World

3. Economy-Focused RP

Characteristics:

  • Business ownership core mechanic
  • Complex market systems
  • Player-driven economy
  • Less action, more trading
  • Long-term progression

Required Scripts:

  • Business ownership system
  • Stock market/investments
  • Advanced farming/production
  • Player-to-player trading
  • Auction house

Economy Balance:

  • Starting balance: $10,000
  • Focus on investment returns
  • Business profits: $500-2,000/hour
  • Real estate appreciation

4. Casual/Beginner-Friendly RP

Characteristics:

  • No application/whitelist
  • Voice chat optional
  • Lenient rules
  • Easy to learn
  • High player turnover

Required Scripts:

  • Simple job systems
  • Basic shops
  • Quick cash methods
  • Minimal complexity
  • Clear UI/UX

Economy Balance:

  • Starting balance: $10,000-20,000 (generous)
  • Fast progression
  • Affordable vehicles/housing
  • Forgiving death penalties

Technical Setup Decisions

Hosting Requirements

By Server Size:

Target PlayersRAMCPUStorageBudget
8-16 players4GB2 vCPU30GB$10-15/mo
32-48 players6-8GB3-4 vCPU50GB$20-30/mo
64-96 players12-16GB6+ vCPU100GB$50-80/mo
128+ players24GB+8+ vCPU150GB+$100+/mo

⚠️ Critical: FiveM is CPU-intensive. Single-core performance matters more than core count. Look for high GHz ratings.


Managed vs VPS Hosting

Managed FiveM Hosting:

Pros:

  • ✅ txAdmin pre-installed
  • ✅ One-click framework install
  • ✅ DDoS protection included
  • ✅ Support for FiveM-specific issues
  • ✅ Optimized for FiveM workloads

Cons:

  • ❌ Less flexibility
  • ❌ Limited to provider’s offerings
  • ❌ Can’t run other services

Recommended For: Beginners, small-medium servers, those wanting support

Top Providers:

  • Mamba Host: $14.99/mo (4GB, NVMe, Discord support)
  • Zap Hosting: $10/mo (3GB, basic support)
  • Iceline Hosting: $15/mo (4GB)

VPS (Self-Managed):

Pros:

  • ✅ Full control
  • ✅ Run multiple servers
  • ✅ Custom configurations
  • ✅ Better value at scale

Cons:

  • ❌ Requires Linux knowledge
  • ❌ Manual setup (2-4 hours)
  • ❌ No managed support
  • ❌ Self-optimization needed

Recommended For: Experienced owners, multiple servers, custom setups

Top Providers:

  • DigitalOcean: $48/mo (8GB, 4 vCPU)
  • Linode: $48/mo (8GB, 4 vCPU)
  • Vultr: $48/mo (8GB, 4 vCPU)

Database Selection

MySQL/MariaDB (Standard):

  • ✅ Most resources support it
  • ✅ Easy to set up
  • ✅ Free
  • ❌ Performance limits at scale

MongoDB (Advanced):

  • ✅ Better performance for large data
  • ✅ Flexible schema
  • ❌ Fewer resources support it
  • ❌ More complex setup

💡 Recommendation: Start with MySQL (oxmysql connector). Switch to MongoDB only if you have 100+ concurrent players.


Essential Resources to Start

Don’t overwhelm yourself. Start with 50-75 core resources, add more based on player feedback.

Absolute Must-Haves (30 Resources)

Framework Core:

  1. ESX Legacy or QBCore
  2. oxmysql (database connector)
  3. ox_lib (shared library)

Voice & Communication: 4. pma-voice (voice chat) 5. saltychat (alternative voice) 6. screenshot-basic (ID verification)

Jobs - Emergency Services: 7. esx_policejob / qb-policejob 8. esx_ambulancejob / qb-ambulancejob

Jobs - Civilian: 9. Mechanic job 10. Taxi job 11. Trucker job 12. Mining job 13. Lumberjack job

Economy: 14. Banking system 15. ATM script 16. Shops (24/7, weapon, clothing) 17. Garage system 18. Fuel system

Housing: 19. Housing script (qb-houses or esx_property) 20. Inventory for houses

Vehicles: 21. Vehicle shop 22. Vehicle customization (bennys) 23. Vehicle keys

UI/UX: 24. HUD (esx_hud or custom) 25. Progress bars 26. Notifications (mythic_notify) 27. Context menu (ox_lib or qb-menu)

Admin Tools: 28. txAdmin (server management) 29. Admin menu (esx_admin or qb-admin) 30. Anti-cheat (built-in or custom)


Quality of Life (20 Resources)

Player Experience: 31. Phone system (GCPhone, lb-phone, qb-phone) 32. Death/respawn system 33. Character creation (fivem-appearance) 34. Clothing shops 35. Barber shops 36. Tattoo shops 37. ID cards 38. Inventory system (ox_inventory)

World Interaction: 39. Door locks 40. Elevators 41. Teleports 42. Blips/map markers

Realism: 43. Hunger/thirst system 44. Stamina system 45. Stress/mental health 46. Weather sync 47. Time sync

Social: 48. Emotes/animations 49. Pointing system 50. Carry/drag players


Advanced Features (25+ Resources)

Crime: 51. Drug system (growing, processing, selling) 52. Robbery scripts (stores, banks, jewelry) 53. Chop shop 54. Money laundering 55. Gang territories 56. Weapon crafting

Business: 57. Real estate 58. Business ownership 59. Stock market 60. Farming 61. Fishing 62. Mining operations

Government: 63. Court system 64. Mayor/government 65. Laws and bills 66. Voting system

Immersion: 67. Realistic vehicle damage 68. Vehicle failures 69. Towing/impound 70. Racing system 71. Casino/gambling 72. Auction house 73. Radio stations 74. News system 75. Character aging/relationships

⚠️ Warning: More resources ≠ better server. Focus on quality over quantity. 100 well-optimized resources > 300 laggy ones.


Resource Quality Checklist

Before installing any resource, verify:

Performance:

  • Check GitHub issues for performance complaints
  • Test in dev server first
  • Monitor server tick time after adding

Compatibility:

  • Verify framework compatibility (ESX/QB)
  • Check conflicts with existing resources
  • Read dependencies carefully

Support:

  • Active developer (commits within 6 months)
  • Documentation available
  • Support Discord/forum

Security:

  • No backdoors (scan with tools)
  • Source code review
  • Community reputation

Building Your Economy

Your economy makes or breaks player retention. Too generous = no progression. Too harsh = frustration.

Economy Planning Worksheet

Starting Values:

  • Starting cash: $________
  • Starting bank: $________
  • Starter vehicle: Yes / No
  • Starter house: Yes / No

Income Rates (per hour):

  • Lowest paying job: $________
  • Mid-tier job: $________
  • Police/EMS: $________
  • Highest legal job: $________
  • Average crime profit: $________ (with risk)

Major Purchases:

  • Cheapest house: $________
  • Average house: $________
  • Luxury house: $________
  • Cheapest car: $________
  • Sports car: $________
  • Supercar: $________

Realistic/Slow Progression:

Starting: $5,000 cash + $0 bank
Jobs: $50-150/hr (legal), $200-400/hr (crime w/ risk)
Deaths: -$500 medical + item loss
Houses: $100k-500k
Cars: $15k-200k
Goal: 40-60 hours for first house, 100+ for luxury items

Balanced/Medium Progression:

Starting: $7,500 cash + $2,500 bank
Jobs: $80-200/hr (legal), $300-600/hr (crime w/ risk)
Deaths: -$300 medical + 50% item loss
Houses: $50k-300k
Cars: $10k-150k
Goal: 25-40 hours for first house, 60-80 for luxury items

Casual/Fast Progression:

Starting: $10,000 cash + $5,000 bank
Jobs: $150-300/hr (legal), $400-800/hr (crime w/ risk)
Deaths: -$150 medical + 25% item loss
Houses: $25k-150k
Cars: $5k-100k
Goal: 10-20 hours for first house, 30-50 for luxury items

Economy Testing

Before launch, have beta testers play for 10 hours and track:

  • Hours to first vehicle purchase
  • Hours to first house purchase
  • Total earnings per hour (average)
  • Death penalty impact
  • Crime vs legal job balance

Adjust if:

  • Players reach endgame in <30 hours → Increase prices or reduce income
  • Players can’t afford basics after 10 hours → Increase income or reduce prices
  • Nobody does crime → Crime too risky or not profitable enough
  • Everyone does crime → Legal jobs too weak or crime too easy

Community & Rules

Your rules and culture determine your server’s reputation and longevity.

Whitelist vs Public

Whitelist (Application Required):

Pros:

  • ✅ Higher quality roleplay
  • ✅ Fewer trolls/RDMers
  • ✅ Serious player base
  • ✅ Better community culture

Cons:

  • ❌ Slower growth
  • ❌ Application review workload
  • ❌ May exclude good players
  • ❌ Higher barrier to entry

Best For: Serious RP, hardcore communities, 18+ servers


Public (No Application):

Pros:

  • ✅ Fast growth
  • ✅ No application workload
  • ✅ Lower barrier to entry
  • ✅ Larger player pool

Cons:

  • ❌ More trolls/rule breakers
  • ❌ Inconsistent RP quality
  • ❌ Higher moderation needs
  • ❌ Reputation challenges

Best For: Casual RP, beginner-friendly, rapid scaling


Essential Server Rules

1. General Conduct:

  • No racism, sexism, homophobia, hate speech
  • Respect all players and staff
  • No advertising other servers
  • English only (or specify language)
  • Age requirement (if any)

2. Roleplay Rules:

  • No RDM (Random Deathmatch)
  • No VDM (Vehicle Deathmatch)
  • No fail RP (unrealistic behavior)
  • No metagaming (using OOC info IC)
  • No powergaming (forcing RP on others)
  • Value life (fear RP)
  • New Life Rule after respawn

3. Combat/Crime Rules:

  • Initiation required before shooting
  • No combat logging (leaving during fight)
  • No spawn killing
  • No robbing new players
  • No scamming out-of-character

4. Job-Specific Rules:

  • Police: Proper procedures, no corruption (or allowed)
  • EMS: Neutral, treat all equally
  • Mechanics: Fair pricing
  • Gang members: Territory rules

5. Voice/Communication:

  • Push-to-talk required
  • No voice changers (or specify allowed)
  • IC in local, OOC in designated channels
  • No music/soundboards

Punishment System

Recommended Structure:

Minor Offenses (RDM, Fail RP, VDM):

  • 1st: Verbal warning
  • 2nd: 24-hour ban
  • 3rd: 7-day ban
  • 4th: 30-day ban
  • 5th: Permanent ban

Major Offenses (Cheating, Racism, Harassment):

  • 1st: 30-day to permanent ban
  • Appeals reviewed case-by-case

Keep Records:

  • Log all punishments
  • Document evidence (clips, screenshots)
  • Track repeat offenders
  • Review bans monthly

Launch Strategy

Don’t just open your server and hope people show up. Plan your launch.

Pre-Launch Phase (2-4 Weeks Before)

Week 1: Beta Testing

  • Invite 10-20 friends/staff
  • Test all jobs
  • Balance economy
  • Fix critical bugs
  • Gather feedback

Week 2: Staff Training

  • Train moderators on rules
  • Practice admin tools
  • Role-play scenarios
  • Emergency protocols

Week 3: Marketing Prep

  • Create Discord server
  • Design server logo/branding
  • Write announcements
  • Prepare social media

Week 4: Soft Launch

  • Open to 16-32 players
  • Monitor closely
  • Quick iteration on feedback
  • Build initial community

Launch Day Checklist

24 Hours Before:

  • Final server backup
  • Test all scripts one more time
  • Verify txAdmin settings
  • Check database connection
  • Test spawn points
  • Verify whitelist (if applicable)
  • Staff availability confirmed
  • Discord channels set up

Launch Day:

  • Server online 1 hour before announced time
  • Staff in Discord voice channels
  • Announcement posted in Discord
  • Post on Reddit (r/FiveM, r/FiveMServers)
  • Post on FiveM server listing sites
  • Monitor console for errors
  • Staff ready to help new players

First 48 Hours:

  • Staff online 24/7 if possible (rotate shifts)
  • Quick response to issues
  • Gather player feedback
  • Fix critical bugs immediately
  • Document all issues for future

Marketing Your Server

Free Marketing:

1. FiveM Server Lists:

  • TopRPServers.com
  • FiveM-Servers.com
  • JoinRP.com
  • GTA5RP.com

2. Social Media:

  • Reddit: r/FiveM, r/FiveMServers, r/gtaonline
  • Discord: Server listing servers
  • TikTok: Short clips of RP moments
  • Twitter: Updates and events

3. Partnerships:

  • Partner with small streamers (profit-share)
  • Collaborate with similar servers
  • Cross-promote with complementary communities

4. Content Creation:

  • Record RP scenarios
  • Create trailer video
  • Share funny moments
  • Highlight unique features

Paid Marketing (Optional):

Server Boosting:

  • TopRPServers: $10-30/mo for featured slot
  • FiveM-Servers: $5-20/mo

Influencer Promotion:

  • Small streamers (100-500 viewers): $50-100/stream
  • Medium streamers (500-2000 viewers): $100-500/stream
  • Large streamers (2000+ viewers): $500-2000+/stream

Discord/Reddit Ads:

  • $50-200/month targeted advertising

💡 Budget Tip: Start with free marketing. Only pay for ads once you’ve proven retention (players returning after first visit).


Growth & Scaling

Your server is live and has players. Now what?

Key Metrics to Track

Daily:

  • Peak players online
  • Average session length
  • New player count
  • Ban/kick count
  • Server performance (TPS)

Weekly:

  • Retention rate (players returning after first visit)
  • Average daily players
  • Popular jobs/activities
  • Common complaints

Monthly:

  • Total unique players
  • Active player base
  • Revenue (if monetized)
  • Staff activity
  • Resource usage

Growth Milestones

0-10 Players (Survival Mode): Goal: Keep initial players engaged

  • Daily events
  • Personal attention to each player
  • Quick iteration on feedback
  • Build core community culture

10-30 Players (Foundation): Goal: Establish systems and culture

  • Hire more staff
  • Standardize procedures
  • Create regular events
  • Document everything

30-64 Players (Scaling): Goal: Maintain quality while growing

  • Upgrade hosting
  • Expand staff team
  • More job opportunities
  • Advanced features

64+ Players (Established): Goal: Innovation and retention

  • Custom development
  • Unique events
  • Partnerships
  • Community-driven content

When to Upgrade Hosting

Signs You Need More Resources:

  1. Server Tick Time >30ms consistently
  2. RAM usage >85% regularly
  3. Player complaints about lag
  4. Hitting max player count daily
  5. Restarts needed multiple times daily

Upgrade Path:

Launch: 4-6GB RAM, 32 slots
Month 2-3: 6-8GB RAM, 48 slots
Month 4-6: 8-12GB RAM, 64 slots
Month 6+: 12-16GB RAM, 96+ slots

Keeping Players Engaged

Weekly:

  • Scheduled events (races, treasure hunts, etc.)
  • Community meetings
  • Staff ride-alongs
  • Featured player spotlights

Monthly:

  • Major updates
  • Seasonal events
  • Economy tweaks
  • New jobs/features

Quarterly:

  • Major content expansions
  • Map additions
  • System overhauls
  • Community surveys

Monetization

If done ethically, monetization sustains your server long-term.

Allowed Monetization (Rockstar ToS)

✅ Acceptable:

  • Donations (optional, no benefits)
  • Cosmetic perks (custom clothing, vehicles)
  • Priority queue
  • Name colors/tags
  • Custom license plates

❌ Not Allowed:

  • Pay-to-win mechanics
  • In-game money for real money
  • Exclusive jobs behind paywall
  • Gameplay advantages for donations
  • Locking content entirely

⚠️ Critical: Violating Rockstar’s ToS can result in server takedown. Keep perks cosmetic only.


Monetization Strategies

Tier 1: Basic ($5-10/mo per member)

  • Priority queue (skip to front)
  • Custom clothing access
  • Discord role/badge
  • Name color in-game

Tier 2: Premium ($15-25/mo per member)

  • All Tier 1 benefits
  • Custom license plate
  • Exclusive vehicle skins
  • Beta access to new features
  • Supporter Discord channel

Tier 3: VIP ($30-50/mo per member)

  • All previous benefits
  • Custom apartment/house
  • Unique vehicle
  • Name in credits
  • Monthly meetup with owner

Donation Platform Options

Tebex (Recommended):

  • Built for gaming communities
  • Secure payments
  • Recurring subscriptions
  • Integration with FiveM

Patreon:

  • Subscription-focused
  • Community features
  • Familiar to users

Ko-fi:

  • Simple one-time donations
  • Low fees

PayPal:

  • Direct donations
  • No platform fees (but PayPal fees)

Realistic Revenue Expectations

Small Server (20 avg players):

  • 2-5% donate
  • Average $10/mo per donor
  • Revenue: $4-10/mo
  • Cost: $20-30/mo hosting
  • Net: -$16 to -$26/mo (passion project)

Medium Server (40 avg players):

  • 5-10% donate
  • Average $12/mo per donor
  • Revenue: $24-48/mo
  • Cost: $30-50/mo hosting
  • Net: -$6 to -$2/mo (break even)

Large Server (80 avg players):

  • 8-12% donate
  • Average $15/mo per donor
  • Revenue: $96-144/mo
  • Cost: $60-80/mo hosting + staff
  • Net: +$16 to +$64/mo (sustainable)

Established Server (150+ avg players):

  • 10-15% donate
  • Average $18/mo per donor
  • Revenue: $270-405/mo
  • Cost: $100-150/mo hosting + staff
  • Net: +$120 to +$255/mo (profitable)

💡 Reality Check: Most servers don’t make money. Run your server because you’re passionate, not to get rich.


Frequently Asked Questions

How long does it take to set up a FiveM server?

Using Managed Hosting (Recommended):

  • Initial setup: 2-5 minutes
  • Framework installation: 10-15 minutes
  • Resource configuration: 4-8 hours
  • Testing and balancing: 1-2 weeks
  • Total: 2-3 weeks to launch-ready

Using VPS (Self-Hosted):

  • VPS setup: 1-2 hours
  • txAdmin installation: 30 minutes
  • Framework installation: 15-30 minutes
  • Resource configuration: 6-12 hours
  • Testing and balancing: 1-2 weeks
  • Total: 3-4 weeks to launch-ready

How much does it cost to start a FiveM server?

Minimum Budget (Small Server):

  • Hosting: $15-20/mo
  • Domain: $10-15/year
  • FiveM license: Free
  • Resources: $0-50 (mostly free)
  • Total First Month: $25-40

Recommended Budget (Medium Server):

  • Hosting: $25-40/mo
  • Domain: $10-15/year
  • Premium resources: $50-200 one-time
  • Marketing: $0-50/mo
  • Total First Month: $85-255

Ongoing Monthly:

  • Hosting: $25-40
  • New resources: $20-50
  • Marketing: $0-50
  • Total: $45-140/mo

Should I use ESX or QBCore?

Choose ESX if:

  • First-time server owner
  • Want maximum resource compatibility
  • Prioritize stability over performance
  • Need easy staff training
  • Budget is tight (free resources)

Choose QBCore if:

  • Experienced with FiveM
  • Prioritize performance
  • Comfortable developing custom scripts
  • Want modern features out-of-box
  • Planning for 64+ players

Both are excellent. Start with ESX, switch to QB later if needed.


Can I run a profitable FiveM server?

Short Answer: Eventually, but don’t expect it immediately.

Reality:

  • First 3-6 months: Expect to lose money
  • Months 6-12: Break even if successful
  • Year 2+: Potential profit if well-managed

Factors for Profitability:

  • Server size (80+ avg players needed)
  • Donation rate (10%+ needed)
  • Operating costs (keep hosting under $100/mo)
  • Staff costs (volunteers vs paid)

Advice: Run your server because you love it, not for money. Profit is a bonus, not a guarantee.


How do I prevent my server from dying?

Top Reasons Servers Fail:

  1. Lack of players → Improve marketing
  2. Toxic community → Strict moderation
  3. Boring gameplay → Regular updates/events
  4. Admin abuse → Staff accountability
  5. Poor performance → Optimize/upgrade

Success Formula:

  • Consistent updates (weekly)
  • Active staff presence
  • Clear rules and enforcement
  • Community-driven development
  • Regular events
  • Responsive to feedback

What’s the best way to find staff?

Recruitment Strategy:

1. Promote from Within:

  • Watch for active, helpful players
  • Invite to staff application
  • Trial period before full permissions

2. Application Process:

  • Basic questions (age, experience, availability)
  • Scenario questions (how would you handle X)
  • Reference check (other communities)

3. Staff Roles:

  • Moderators — Handle reports, enforce rules
  • Admins — Advanced permissions, events
  • Developers — Script development, fixes
  • Support — Help new players
  • Event Coordinators — Plan and run events

Staff Requirements:

  • 18+ (for serious servers)
  • Mature and professional
  • Available 10+ hours/week
  • Good communication
  • Thick skin (handle criticism)

How many resources should I install?

Recommended Count:

Small Server (8-16 players):

  • 30-50 resources
  • Focus on essentials
  • Minimal custom scripts

Medium Server (32-48 players):

  • 75-100 resources
  • Core jobs and features
  • Some custom content

Large Server (64+ players):

  • 100-150 resources
  • Comprehensive job system
  • Significant custom development

⚠️ Warning: More resources ≠ better. 50 optimized resources > 200 laggy ones.


Can I make money from donations?

Yes, with restrictions:

Rockstar Allows:

  • Optional donations
  • Cosmetic perks
  • Priority queue
  • Server costs coverage

Rockstar Prohibits:

  • Pay-to-win
  • In-game currency sales
  • Exclusive gameplay locked behind paywall

Tax Implications:

  • Donations are taxable income (US)
  • Track all income and expenses
  • Consult tax professional if making $500+/month

Your Path to Success

Creating a successful FiveM server is a marathon, not a sprint. Here’s your action plan:

First 30 Days

Week 1:

  • Choose framework (ESX or QBCore)
  • Select hosting provider
  • Install framework and core resources
  • Test basic functionality

Week 2:

  • Install job scripts
  • Configure economy
  • Set up housing/vehicles
  • Create server rules

Week 3:

  • Beta test with friends
  • Balance economy based on feedback
  • Train staff
  • Prepare marketing

Week 4:

  • Soft launch (limited slots)
  • Gather player feedback
  • Fix critical bugs
  • Adjust based on data

Months 2-3

  • Regular weekly updates
  • Build core community
  • Expand features based on feedback
  • Upgrade hosting if needed
  • Hire additional staff

Months 4-6

  • Major content updates
  • Marketing push
  • Monetization implementation (optional)
  • Scale to target player count
  • Establish server reputation

Beyond 6 Months

  • Custom development
  • Unique features
  • Community-driven roadmap
  • Consider profitability
  • Long-term sustainability

Start Your FiveM Server Today

Option 1: DIY Setup (3-4 weeks)

  1. Rent VPS
  2. Install txAdmin
  3. Choose and install framework
  4. Configure 100+ resources
  5. Test and balance
  6. Launch

Option 2: Managed Hosting (1-2 weeks)

  1. Choose Mamba Host FiveM plan
  2. Select RAM & location (4-6GB recommended)
  3. Complete order (instant setup)
  4. txAdmin auto-installed
  5. Choose ESX or QBCore recipe
  6. Customize and launch!

Mamba Host FiveM Features:

  • ✅ txAdmin pre-configured
  • ✅ ESX/QBCore one-click install
  • ✅ MySQL database included
  • ✅ NVMe storage (critical for FiveM)
  • ✅ DDoS protection included
  • ✅ 24/7 Discord + ticket support
  • ✅ Daily automatic backups
  • ✅ 99.9% uptime guarantee
  • ✅ Instant setup (<2 minutes)
  • ✅ Easy scaling (upgrade anytime)
  • ✅ Starting at $14.99/mo

View FiveM Hosting Plans →


Need help planning your server? Join our Discord community where experienced FiveM owners share advice, or contact our team for personalized recommendations!


Last updated: October 24, 2025 Target keyword: “fivem server creation” (3,200 monthly searches) Related: “how to make a fivem server”, “fivem server setup guide”

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