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Rust Setup

Get your Rust server online with Oxide/uMod plugin support, automated wipes, and RCON access. This guide covers setup, plugin installation, wipe scheduling, and performance optimization.


PlanBest ForPlayer Capacity
StarterSmall/medium maps (3000), casual communities~25-50 players
ProStandard maps (4000), active servers~50-100 players
PremiumLarge maps (4500+), high-population servers~100-150 players

  1. Create your server

    Go to panel.mambahost.comCreate ServerRust

  2. Configure startup settings

    Set your world size, seed, and max players in the Startup tab

  3. Deploy and wait for installation

    Setup completes in about 2 minutes

  4. Copy your RCON credentials

    Find RCON password in the console for remote admin tools

  5. Connect and play

    Use the IP and port from your panel to connect in-game


VariableDescriptionExample
server.worldsizeMap size (1000-6000)4000
server.seedMap seed for consistent generation12345
server.maxplayersMaximum players100
server.hostnameServer name in browser”My Rust Server”
server.levelMap typeProcedural Map

Edit these files in /server/rust/cfg/:

  • server.cfg — Hostname, description, tags, header image
  • users.cfg — Admin/moderator SteamIDs
  • bans.cfg — Banned players

  1. Oxide comes pre-installed on all Rust servers

  2. Download plugins from uMod.org

  3. Upload .cs files to /oxide/plugins/

  4. Restart the server or use oxide.reload in console

  5. Configure plugins — edit configs in /oxide/config/


Set up automated wipes in Panel → Schedules:

  1. Create a schedule for your wipe time

  2. Add a command task with bpwipe or your wipe command

  3. Add broadcast tasks to warn players (60/30/15/5 minutes before)

  4. Enable the schedule and test it


RecommendationWhy
Use AutoPurge pluginsCleans up dropped items and stale bases
Run gc.collect during off-peakReclaims memory
Limit entity countsHigh entity counts cause lag
Schedule restartsClears accumulated memory usage
Use appropriate map sizeLarger maps need more resources

Connect using tools like RustAdmin or BattleMetrics:

SettingValue
IPYour server IP
PortRCON port (default: same as game port)
PasswordFrom panel Startup settings

ProblemSolution
High ping/lagCheck plan matches map size/player count; remove heavy plugins
Plugins fail to loadCheck /oxide/logs/ for errors; update Oxide
Crash after wipeVerify custom maps aren’t corrupt; use known seeds
Players stuck connectingConfirm firewall ports (28015/28016) are open
Blueprint wipe not runningCheck scheduler command syntax and timezone