Arma Reforger Setup
Host your Arma Reforger server with Workshop mod support, Game Master scenarios, and Enfusion engine optimization. This guide covers setup, Workshop syncing, and performance tuning for Conflict and custom missions.
Choose Your Plan
Section titled “Choose Your Plan”| Plan | Best For | Player Capacity |
|---|---|---|
| Starter | Conflict testing, private ops | ~16-32 players |
| Pro | Public Conflict/Combat Ops | ~32-64 players |
| Premium | Game Master events, heavy mods | ~64-96 players |
Quick Start
Section titled “Quick Start”-
Create your server
Go to panel.mambahost.com → Create Server → Arma Reforger
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Choose your plan and deploy
Select your plan and region — deployment completes in about 2 minutes
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Note your credentials
Find SFTP and RCON info in the console output
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Configure backups
Enable automated backups via Scheduler → Backups
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Start and connect
Launch the server and connect from your game client
Server Configuration
Section titled “Server Configuration”-
Change panel and SFTP passwords immediately after deployment
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Download the server.cfg template via SFTP
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Edit server settings — name, description, password (optional), and slot count
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Configure RCON credentials for remote admin tools
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Document your wipe/reset schedule if running persistent events
Workshop & Custom Content
Section titled “Workshop & Custom Content”-
Create a Workshop collection with your required mods and scenarios
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Add the collection ID to
workshopMods[]in your config -
Restart the server to sync mods automatically
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Upload custom scenarios to
/scenariosand add them to mission rotation
Game Modes
Section titled “Game Modes”Conflict Mode
Section titled “Conflict Mode”Best for large-scale warfare with territory control:
- Up to 64+ players with OneSync-style infinity mode
- Dynamic objectives and respawn points
- Ideal for public servers
Combat Ops
Section titled “Combat Ops”Cooperative missions for smaller groups:
- Structured objectives
- AI enemy forces
- Good for clan training
Game Master
Section titled “Game Master”Live scenario control:
- Real-time mission editing
- Zeus-style asset placement
- Requires dedicated GM player
Performance Tuning
Section titled “Performance Tuning”| Recommendation | Why |
|---|---|
| Adjust tick rate and view distance | Balance visual fidelity vs CPU load |
| Limit AI groups per faction | Prevents lag in 60+ player matches |
Tune networkBandwidth and maxPacketSize | Match your slot count |
| Schedule auto-restarts every few hours | Clears VRAM/heap on modded servers |
Maintenance
Section titled “Maintenance”-
Stay on the latest stable build — test updates in staging first
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Validate Workshop dependencies after each patch
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Back up configs and scenarios before major content drops
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Rotate RCON passwords quarterly
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Keep change logs for scenario tweaks so GMs can revert quickly
Common Issues
Section titled “Common Issues”| Problem | Solution |
|---|---|
| Players stuck on “Downloading data” | Ensure every mod in server.cfg exists and is public or uploaded manually |
| Desync/rubber banding | Lower view distance, reduce AI counts, or upgrade plan |
| Workshop sync fails | Restart; if still broken, clear /workshop cache and re-sync |
| Game Master crashes | Verify scenarios only reference active assets; review logs |
| Voice issues | Confirm enableVoN=1 and UDP voice traffic is allowed |
Helpful Links
Section titled “Helpful Links”Need Help?
Section titled “Need Help?”- Support: support@mambahost.com
- Discord: Join our server